InsaneS – stronghold – initial building infrastructure proposal

 Guild, Neverwinter  Comments Off on InsaneS – stronghold – initial building infrastructure proposal
Sep 012018
 

For our Guild Boons Structure in 2016:

1. WIKI information

http://neverwinter.gamepedia.com/Boon#Stronghold

Stronghold

Stronghold boons work differently than other boons. Stronghold Boons are separated into 4 categories: Offense, Defense, Utility, and PvP, and you may only have one boon from each category active a time.

To be able to activate Stronghold boons, Boon Structures must be built. Higher ranks of the corresponding structures give larger benefits from the boons. Any member of the Stronghold’s guild may activate any boon that has been unlocked.

 

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Neverwinter – Mysterious Merchant

 Guild, Neverwinter, Tips  Comments Off on Neverwinter – Mysterious Merchant
Sep 252017
 

@Copyright : Neverwinter gamepedia

Mysterious Merchant

  

The mysterious merchant brings an ever-changing selection of wares from far and wide.

The Mysterious Merchant is a Temporary Stronghold structure that sells various random Decorations and Equipment . It has only one rank, and lasts 1 week.

Mysterious Merchant can be built at any of the four Millabout Marketplace plots outside the Northwest entrance to the Stronghold

Cost
Astral Diamond Chests
Astral
Diamonds
Gold
Gold
Gems
Gems
600 400 80,000

 

Goods

The goods sold at the Mysterious Merchant are random and change every time it is built. [Scenes of the Sword Coast] is for sale every time along with 1 random portrait, 1 random banner, and 2 random pieces of equipment. Possible items for sale include:

Item Cost
[Scenes of the Sword Coast] 1,500Guild Marks
[Portait of a Noble] 3,500Guild Marks
[Portait of a Scholar] 3,500Guild Marks
[Portait of a Tiefling] 5,500Guild Marks
[Portait of a Necromancer] 2,500Guild Marks
[Portait of a Merchant] 2,500Guild Marks
[Protector’s Swallowtail] 3,500Guild Marks
[Royal Lion’s Swallowtail] 3,500Guild Marks
[Protector’s Standard] 1,500Guild Marks
[Brother Ein’s Armlets] 20,000Guild Marks
[Brutal Raider’s Shirt] 20,000Guild Marks
[Cannibal Lebuth’s Headpiece] 20,000Guild Marks
[Duelist’s Riposte Cap] 20,000Guild Marks
[Executioner’s Black Attire] 30,000Guild Marks
[Guise of the Wolf Clan] 20,000Guild Marks
[Gladiator’s Feted Greaves] 20,000Guild Marks
[Happy’s Walking Boots] 20,000Guild Marks
[Jerkin of Lord Roy] 30,000Guild Marks
[Sandy Assault Pants] 20,000Guild Marks
[The Last Warden’s Breeches] 20,000Guild Marks
[The Magic Lord’s Surcoat] 30,000Guild Marks
[Weathered Hydra Boots] 20,000Guild Marks
[Wisley’s Dreaded Dueling Wristguards] 20,000Guild Marks

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Stronghold progression for Dummies

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Aug 032017
 

@Copyright : Ishtart

 

Stronghold progression for Dummies

 

Every guild has their own unique Stronghold instance that only members of that guild/and alliance (if authorized) can enter. Characters of any level can enter, but characters below level 70 are raised to level 70 in Stronghold zone.

Each stronghold starts with a level 1 Guild Hall, but other structures should be developed over time by doing quests and donating to the Stronghold’s Coffer.

 

What is the interest to develop and maintain the Stronghold?

The points of interest are essentially by priority:

Stronghold Boons (char abilities)

Masterwork Professions (improved stuff / sales opportunities)

Dragon Flight Stuff (stuff for the good start)

 

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Guild Hall decorations

 Guild, Neverwinter  Comments Off on Guild Hall decorations
May 062017
 

Hello all,

 

I’m sure some of you have seen that with the latest patch, our guild hall has opened it’s doors 🙂

We can all contribute to the decorations that make our hall great. You can either get the decorations from auction, or better you can make them using professions.

 

Below is the full list of decoration and where you can get them from

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Stronghold quests

 Guild, Neverwinter  Comments Off on Stronghold quests
Feb 122017
 

@Copyright Neverwinter WIKI

Stronghold Quests

Non-Repeatable Quests

Introductory Quests

Level Quest NPC
4 – 70 The Stronghold The Messenger
4 – 70 Meet the Team The Steward
20 – 70 The Stronghold Routine The Steward
20 – 70 For Love of the Stronghold The Steward

Storyline Quests

As the Guild Hall’s rank increases more storyline quests become available. All storyline quests are level 70.

Quest NPC Guild Hall Rank
Travel with Care The Ranger 1
My Fae Lady Master of Coin 3
What Lurks in the Corners The Cleric 5
Welcome to Homestead The Steward 7
A New Sheriff The Ranger 9
A Steward and His Mimic The Steward 11
Luskan’s History The Cleric 13
The Great Detective The Detective 15
Armed and Ready The Steward 17
A Mother’s Obsession, A Father’s Love The Steward 19

 

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