Great Hall – decoration

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Dec 202018

@Copyright :

Great Hall

The Great Hall is the building at the heart of your Guild’s Stronghold. Located inside the Stronghold Keep, the Great hall is a large meeting area that your guild can customize and decorate as you choose.

Inside the Great Hall is four large tables surrounded by chairs, an imposing fireplace, and two flights of stairs leading to a gallery above. To the right of the main doors is The Decorator, where you can donate decorations.

After being donated to the Decorator, decorations can be placed at various locations in the Great Hall. There are locations for 4 Chandeliers, 5 Runners, 4 Tables (each table can have a feast on it), 40 Chairs, 1 Fireplace, 15 Furniture, 4 Ornaments, 8 Banners, 9 Rugs, and 6 Statues.

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Sons of InsaneS – guild charter and rules

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Nov 112018

Our Vision

We want a guild where people are helpful, friendly and funny, and take full advantage of playing together to achieve their individual goals and those of the guild.


Our Mission

We want to create a fun environment by attracting people to the guild. We help each other in achieving our personal goals in the game. We welcome people who share our values. To do this, we have an active policy for new members. Our policy of ranking also seeks to encourage cooperation and a shared value system.


Our Devises






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InsaneS – stronghold – initial building infrastructure proposal

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Sep 012018

For our Guild Boons Structure in 2016:

1. WIKI information


Stronghold boons work differently than other boons. Stronghold Boons are separated into 4 categories: Offense, Defense, Utility, and PvP, and you may only have one boon from each category active a time.

To be able to activate Stronghold boons, Boon Structures must be built. Higher ranks of the corresponding structures give larger benefits from the boons. Any member of the Stronghold’s guild may activate any boon that has been unlocked.


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Neverwinter – Mysterious Merchant

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Sep 252017

@Copyright : Neverwinter gamepedia

Mysterious Merchant


The mysterious merchant brings an ever-changing selection of wares from far and wide.

The Mysterious Merchant is a Temporary Stronghold structure that sells various random Decorations and Equipment . It has only one rank, and lasts 1 week.

Mysterious Merchant can be built at any of the four Millabout Marketplace plots outside the Northwest entrance to the Stronghold

Astral Diamond Chests
600 400 80,000



The goods sold at the Mysterious Merchant are random and change every time it is built. [Scenes of the Sword Coast] is for sale every time along with 1 random portrait, 1 random banner, and 2 random pieces of equipment. Possible items for sale include:

Item Cost
[Scenes of the Sword Coast] 1,500Guild Marks
[Portait of a Noble] 3,500Guild Marks
[Portait of a Scholar] 3,500Guild Marks
[Portait of a Tiefling] 5,500Guild Marks
[Portait of a Necromancer] 2,500Guild Marks
[Portait of a Merchant] 2,500Guild Marks
[Protector’s Swallowtail] 3,500Guild Marks
[Royal Lion’s Swallowtail] 3,500Guild Marks
[Protector’s Standard] 1,500Guild Marks
[Brother Ein’s Armlets] 20,000Guild Marks
[Brutal Raider’s Shirt] 20,000Guild Marks
[Cannibal Lebuth’s Headpiece] 20,000Guild Marks
[Duelist’s Riposte Cap] 20,000Guild Marks
[Executioner’s Black Attire] 30,000Guild Marks
[Guise of the Wolf Clan] 20,000Guild Marks
[Gladiator’s Feted Greaves] 20,000Guild Marks
[Happy’s Walking Boots] 20,000Guild Marks
[Jerkin of Lord Roy] 30,000Guild Marks
[Sandy Assault Pants] 20,000Guild Marks
[The Last Warden’s Breeches] 20,000Guild Marks
[The Magic Lord’s Surcoat] 30,000Guild Marks
[Weathered Hydra Boots] 20,000Guild Marks
[Wisley’s Dreaded Dueling Wristguards] 20,000Guild Marks

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Stronghold progression for Dummies

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Aug 032017

@Copyright : Ishtart


Stronghold progression for Dummies


Every guild has their own unique Stronghold instance that only members of that guild/and alliance (if authorized) can enter. Characters of any level can enter, but characters below level 70 are raised to level 70 in Stronghold zone.

Each stronghold starts with a level 1 Guild Hall, but other structures should be developed over time by doing quests and donating to the Stronghold’s Coffer.


What is the interest to develop and maintain the Stronghold?

The points of interest are essentially by priority:

Stronghold Boons (char abilities)

Masterwork Professions (improved stuff / sales opportunities)

Dragon Flight Stuff (stuff for the good start)


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In-House PVP

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Oct 242016

@Copyright Sanctuary Guild post

1.) What is in-house PvP?
In-house PvP is a pre-made PvP match between 2 parties that are composed of players from the guild/alliance. It is an easy way to win a PvP match without fighting.

2.) Why should you do it?
We need a total of 70k Conqueror’s Shards to upgrade the Barracks to level10. Since we are not a PvP oriented guild this is the only way we will ever get that many.

3.) What do you need?
You need to be level 70. That is the only requirement. Item level is irrelevant.
It is essential that you get the quest ”Fight to the Finish” from Master of Coin in the Stronghold (she is in on the left side when you get into the Stronghold through the main gate).

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